Red Harbor
NationThe Forged Sands
TypeCity
Population~219,000
RulerIronwake
LocationJagged coastline east of the slot canyons, where cliffs descend into crashing crimson tides
Notable ForOnly city where non-Steelborn can dwell safely, Embermoor Core, Steel Sails HQ, Great Cannon

Red Harbor

Red Harbor is the maritime lifeline of the Steelborn nation — the only city where non-Steelborn can dwell safely for extended periods. Built into rust-colored cliffs and cooled lava shelves. At the center lies the fractured Embermoor Core — a broken relic now powering long-range communication arrays and arcane signal towers.

Defenses: Great Chain (blocks harbor access), Great Cannon (largest cannon in the world, situated in the crumbling remains of the Creation Forge — no non-Steelborn has ever seen the true extent of its range).


Leadership

Ironwake — Slender, long-limbed, built for stealth and adaptability. Rumored to have survived over fifty trips to the ocean floor, walking home each time.


Districts

The Embermoor Vault — Once a full Creation Forge, now shattered. Engineers harness its leaking resonance. Patrolled by Codebound sentinels. Ironwake Docks — Reinforced docking platforms supporting warships to experimental submersibles. Overseen by Helmsage Quenforge. The Alloy Expanse — Residential and diplomatic sector for non-Steelborn. Houses embassies and neutral negotiation halls. The Signal Crucible — Communication relays and echo towers. Overseen by Signal Warden Hexbyte. Shattering Canal — Jagged trench turned molten waste sluice and emergency defense.